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Miitopia save slots





If you have already used mod which modifies quick slot or equipment slots before installing/updating Slots mod.7 all should work fine.
Unpack archive with the mod to the folder (steam path example: D:SteamSteamAppscommonThe Witcher 3mods).To uneqiup skill from hidden slot you should place that skill in any default (not hidden) slot (like when you move the skill from one slot to another) and then remove it from that slot as usual.Every tab has its own mutagen slots.Only slots on first 3 tabs add mutagen synergy bonuses.To control the synergy bonuses power you may want to place some skills into skill groups with non-matching mutagen color so the skill will be active but will not add synergy bonus.(Optional) Unpack archive with the mod configuration menu to the folder.Known incompatible mods HealthRegeneration Mod (thanks Ikma9 ) Active Learner MadSkillz Custom Localization Fix 90000 weight limit.As for now it is possible to edit redswf files but the process is painful because instruments has limited capabilities (it is possible to make some small changes by editing low level functions inside swf files).When you deactivate any active mutation all active mutations deactivated.Just hit buttons with big blue letters A and B on the panel and save the file.Use manual configuration file as described in "Manual configuration (Optional Installation Step section to: * Change SSS_ SlotTabsCount option to 1 using manual configuration.Uninstall Deactivate all active mutations if any.There is minor bug with master mutation (Strengthened Synapses) appearance on Mutations screen: the master mutation will have color of random active mutation not the first one.The manual configuration made using file.Remove equipped mutagens from all mutagen slots * Save the game into new save slot.To change some option you should change number after "return" line which does NOT start with double slash under that options comments (instruction lines).Set skill slots which will not have synergy bonus.This is required if you want to use Slots mod with Friendly HUD mod and some other mods (you should use Script Merger and merge mods as always).
Slots mod will try to minimize possible impact even in this case but you may see strange artifacts and misbehave.



Start the game and for every save you want to continue to use after mod uninstall do: * Deactivate all active mutations if any.
There will be a conflict between Slots mod and Slots mod configuration menu which should be resolved manually.

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